

" \Games\PCSX2\dxgi.dll(267,1-2): error X3000: unrecognized identifier 'MZ' It then shuts everything down and runs the game without any shaders. GSdx: failed to compile external post-processing shader." "error X3501: 'ps_main': entrypoint not found Checking the log file each time I get this error: Whenever I launch the game (FFXII), the shader doesn't take effect, even using the toggle (scroll lock). I've also tried using dxgi.dll just in case. I have Graphics set to DX11 (hardware), I've enabled external shaders and pointed to the correct dxgi.fx shader (the one the readme specifies for dx10/11) and the correct config file. The game itself launches fine, but won't run the shader. Using both the last stable build (1.4) and the most recent (1.5.0-20160728222500) with SweetFX 1.4, 1.51 and 2.0, I can't get it to run.
